Virtual MAT Seminar Series: Humane Design for Organizing Noises
"Humane Design for Organizing Noises" is a virtual event by the MAT Seminar Series.
Click here to join the ZOOM lecture.
Abstract
In this talk I’ll share some of the work on music software and hardware I’m doing at Madrona Labs and discuss the design principles that guide it. Making audio tools presents unique challenges, and humane design has been a useful framework for developing solutions. That’s sort of the “first, do no harm” foundation of design. With it in place we can move on to new ways to support, delight and inspire the composer or player. Though the boundaries between the tools and what I’m doing with them have in general been clear, some ideas from my past audiovisual work are making their way into the tools. I’ll show a little of this work and talk about who and what influenced it.
Bio
Randy Jones started writing programs to make music when he got his first computer in the early '80s, and never stopped. He has performed live audiovisuals at events including Cinema by Design (Seattle), Decibel (Seattle), Media-Space (Stuttgart), Festival de Música Electroacústica (Havana), Mutek (Montréal), New Forms Festival (Vancouver), Technicolor (Berlin), and Transmissions (Chicago).
Other projects have included writings and lectures on computer-mediated performance, tour visuals for the band Radiohead, and motion visual design for a permanent installation at the Seattle Public Library. From 2000-2004 he worked with Cycling '74 to create Jitter, a graphics and matrix-processing addition to Max/MSP. In 2008 Randy founded Madrona Labs, where he and colleagues create hardware and software for computer music. He lives in Seattle.